Week 13-14:Levels: Level Design, Structure, Time, Space.
What is level design and how is it related to game play?
What is the importance of the structural features of game worlds such as duration, availability, relationship, and progression?
What is the importance of the temporal features of game worlds such as authentic, variable, player-adjusted, and altered?
What is the importance of the spatial features of game worlds such as perspective, scale, and boundaries?
How are reality and style achieved in a game environment?