Week 1-2: Building The Foundation, Historical Elements, Platform And Player Modes, What Is The Framework?

What are the significant milestones in the history of electronic game development? Who are game development pioneers, and how did they contribute to the industry? How did the game industry evolve from coin-operated electromechanical and mainframe computer games of the 1960s to the console, personal computer, online, and mobile industries of today? What factors contributed to the video game slump of the early 1980s? Why did certain game companies and titles succeed during game development history—and why did some fail miserably? What platforms are available for games, and what specific elements are associated with each platform? How does choice of hardware affect the way a game is developed and played? How do modes based on number of players affect the way games are created? What types of platforms and modes are most appropriate for cooperative or competitive styles of play? What are time interval options, and how do they change the way a game is played?