Course Material
- Week 1 - Introduction of 3D Design/Sculputure
- Week 2 - 3D Software(3D Max) learning, Practice the basic of software tools
- Week 3 -Practice the basic 3D shapes tools and create composition
- Week 4 -Learn the 2D shapes in 3D Max, Student will practice in class and create 3D shape from 2D tools
- Week 5 - Learn spline (line) & Students will practie in class.
- Week 6 - Create the 3D shapes through cylinder shape, Students will practice in class.
- Week 7 - How to apply Materials on objects in 3D Max.
- Week 8 -Learning how to make Object simulation(cloth in 3D)
- Week 9 - MID Term Exam
- Week 10 - Difference between the V Ray and Mental Ray render, Benefits of Mental Ray, Final gathering, High dynamic range renderer
- Week 11 - Practice architecture exterior modeling & Create a house.
- Week 12 - Practice room modeling & create a room with material and light
- Week 13 - Texture painting in photoshop and 3D Max. Understanding UV texture space. Simple UV prejection. Introduction to materials and texture space
- Week 14 - Design 3D TEXT in different styles and practice a assignment in class
- Week 15 - Key framing tools and techniques Practice animation in class
- Week 16- Final Exam
- Chapters 16
- Department Institute of Art & Design
- Teacher
Bakhtawar